tick podkralsia nezametno - Zam , 30.06.2003 23:32 MSK
< 422hp 52ma 220mv >
e
cast 'firewind' angel
cast 'firewind'
Boy's Playroom
This appears to be child's playroom. The walls are sparsely decorated,
and the low ceiling is white. The wooden floor has a single large blue rug
for decoration and warmth. A child's wooden double bunk rests against one
wall, and neatly stacked trunks lie against the walls, a few of them opened
to reveal toys. Puzzles lie scattered around the room, and a ball rests in
one corner. Despite its bareness, the room is warm and well kept.
Exits: West
A celestial being stands here, sucking light inwards.
A gargoyle soldier protects the castle from its enemies.
A gargoyle guard-member patrols the castle.
The boy is standing here.
The boy glows with a bright light!

< 422hp 52ma 219mv >
Ok.
The dark angel vanishes in a burning wind.

< 422hp 27ma 219mv >
You massacre the dark angel to small fragments with your pierce.
You are brutally massacred by the dark angel's hit.
You are brutally massacred by the dark angel's hit.
You are brutally massacred by the dark angel's slice.
You are brutally massacred by the dark angel's slash.
You wish that your wounds would stop BLEEDING that much!
You massacre the dark angel to small fragments with your pierce.
The dark angel utters the words, 'candusghafahuai'
The dark angel briefly glows with a blinding light!

< 142hp 27ma 219mv >
Ok.
The dark angel vanishes in a burning wind.

< 142hp 2ma 219mv >
flee
You massacre the dark angel to small fragments with your pierce.
The dark angel is stunned, but will probably regain consciousness again.

< 142hp 2ma 219mv >
Bottom of the Chute
The space at the bottom of this chute is hard and seamless. While
without light of its own, bones can be vaguely made out by that from the
exits to the east and west, some of them apparently quite fresh. The walls
and floor appear to be of a granite-like substance, and almost certainly
would be unclimbable. The high chute fades into oblivion above. A small
ebony door lies to the south.
Exits: East West Up
A gargoyle soldier protects the castle from its enemies.
*A small imp with an irritating smirk lounges against the wall.
You flee head over heels.
PANIC! You couldn't escape!

< 142hp 2ma 218mv >
e
Boy's Playroom
This appears to be child's playroom. The walls are sparsely decorated,
and the low ceiling is white. The wooden floor has a single large blue rug
for decoration and warmth. A child's wooden double bunk rests against one
wall, and neatly stacked trunks lie against the walls, a few of them opened
to reveal toys. Puzzles lie scattered around the room, and a ball rests in
one corner. Despite its bareness, the room is warm and well kept.
Exits: West
The dark angel is lying here, stunned.
A gargoyle soldier protects the castle from its enemies.
A gargoyle guard-member patrols the castle.
The boy is standing here.
The boy glows with a bright light!

< 142hp 2ma 217mv >
kill angel
You massacre the dark angel to small fragments with your pierce.
----------------------- TICK ! ---------------------
< 195hp 18ma 219mv >
You massacre the dark angel to small fragments with your pierce.
You are brutally massacred by the dark angel's hit.
You wish that your wounds would stop BLEEDING that much!
You are brutally massacred by the dark angel's hit.
You wish that your wounds would stop BLEEDING that much!
You have been KILLED!!

< -18hp 18ma 219mv >
Lie still; you are DEAD!!! :-(
   tick podkralsia nezametno - Zam , 30.06.2003 23:32 MSK