Re: I snova areas description - Asylum (BH) - Ferrum , 22.01.2002 19:42 MSK
Insane Asylum (BH).

Newbie-Midlevel solo.
Raspolozhen v BH, tupikovaja oblast.
Karta na www.slothmud.org bezukoriznennaja.


Run ot BH Idol do Grand hall 5n5e; open door; 2e.

Sumasshedshij dom. Area predstavljajet soboj luzhajku pered vhodom, dvuhetazhnyj dom, podval pod kuhnej, sadik, observatoriju i prohod na kryshu. Waterbreathing i raft nigde ne nuzhny. Spat mozhno pochti vezde, to est, net wandering wimpy aggro mobov. V dvuh mestah nuzhen fly (sm.nizhe). Area polnostju gatable, castable, huntable.

Luzhajka, nachinaetsja v tochke 5n3e ot Idola – naselena dovolno bezobidnymi, neaggressivnymi i melkimi mobami, v odnoj komnate v jugo-vostochnom uglu obitajut tri triffida – vse tri aggro.

Dale vse runy budut ukazany ot Grand halla.

Dom:
Pervyj etazh predstavljaet soboj koltsevoj korridor s mnozhestvom otvetvlenij i dverej v otdelnye komnaty, vtoroj etazh – nezamknutyj koridor so mnozhestvom dverej (nekotorye trebujut skilla ‘pick lock’) v otdelnye komnaty.

Koridory doma naseleny:
Dvumja vidami peonov (wandering, 6-7 k exps, block path, no sneakable i pushable), Peony popjat scratched red spellbook.
Dvumja vidami woman. Woman (wandering, permasanced, 11k exps) Etot tip woman popit spiked buckler i tiger eye ring. Drugimi woman (wandering, 7k exps). Etot tip woman popit chair leg i iron pot.
Dvumja vidami man. Man (evil one) (wandering, 6k exps). Odin iz nih (brodit po trem komnatam za oknom, 3s2e, open window, 1s) popit knotted pine staff. Man (good one) (wandering, can flee, 15k exps). Etot tip man popit cotton bedsheet i kitchen knife. Mne udavalos snjat knife tolko s dvuh iz nih, kotorye repopjatsja v rooms 1e;open boards n;1n i 1e;open door;3e;open door e;1e sootvetstvenno, a bedsheet popiat oni vse.
Furry mutant (wandering, can flee, 8k exps). Mutant popit furry shoes (redko) i furry cap (sredne). Sushestvovanie ukazannyh v map i eq-liste furry boots kazhetsja mne somnitelnym, vo vsjakom sluchae mne oni v techenie nedeli totalnoj ochistki doma ni razu ne popalis.
Brothers (5 raznyh, 2 wandering, 3 sidjachih, 15k exps)
Wandering moby iz koridorov mogut pronikat v drugie chasti doma ili uhodit za ego predely esli ne zakryvat za soboj dveri.

Na pervom etazhe eshe nahodjatsja:
1n;open door;1w - Librarian (35k exps, popit white silk robe, lamp of learning, marbled sb, teper gorazdo rezhe chem ranshe)
1e;open door;enn;open door;1w – Cook (150k exps, ochen tolstyj, popit edu, garlic, dirty apron, meat cleaver i fat spellbook)
2s;open door;wn – Analyst (50k exps, popit mithril wristband krajne redko)
v etoj zhe komnate – Lunatic (sitting, 80k exps, aggro, don’t see invis, summonit sebe na pomosh newts, dovolno tolstyj)

Pri zhelanii potsiklit analysta ne objazatelno kazhdyj raz ubivat lunatika, mozhno ispolzovat takoj priem – napast na lunatica, chtob on vstal i stal pushable, ubezhat v sosednuju komnatu, esli on uspel nasummonit newts dozhdatsja kogda oni vse pridut k vam i perebit ih, povesit invis i zapushit lunatika v pustuju zapiraemuju komnatu, luchshe vsego tu kotoraja 1s1e1s1w ot nego, zaperet za nim dver i tsiklit sebe analysta na zdorovje.
Takzhe mozhno pered dolgimi tsiklami po area zaperet vseh peonov, chtob ne putalis pod nogami, blago zapirajushihsja pustyh komnat ochen mnogo.

Na vtorom etazhe v zapertyh komnatah nahodjatsja:
Dva shirokoizvestnyh madmana (100k exps, tolstye, bjut slabo, can flee, izredka zarazhajut neurokiloj). Obychno ih ispolzujut dlja bystrogo morta. Runy k nim - 2u1e i dalee open door n;1n ili open door s;1s.. Esli do repopa byl ubit tolko odin iz madmanov, posle repopa oba mogut okazatsja v odnoj komnate, no poskolku oni pushable – eto ne vazhno.
Crazy shash (17k exps) run 2u2e3s;open door;1w
Shadow mage (hidden, aggro, 100k exps, caster) run 2y2e4s2wn; pick door;open door; 1n
Crazy wood elf (can flee, 50k exps) run 2uw;open door;1w
Crazy Dwarf (samyj trudnyj mob v area, aggro, can flee, 500k exps, ochen tolstyj i bjet osnovatelno). U menja na nego posle staba uhodit pochti vsja mana windami. Run k nemu 2u2e4sw;open door;1s.

Podval. Nachinaetsja v komnate s tarakanami1s ot Cooka. V pomeshenii 1d, za trapdoor, zhivet drunken wench (6k exps), kotoraja izredka popit tightly bound sb. Dalshe v podval idti ne za chem, tem ne menee, otmetim chto ratboy (50k exps) aggo, a padenie v vertikalnuju shahtu mozhet ubit, to est need fly posle ratboy room.

Observatorija. Run 1e;open door;eseeuu;open trapdoor;1u. Tut nahodjatsja halfling (60k exps, popit black chainmail shirt) i gnome (35k exps). Gnome mozhet sbezhat, poetomu stoit zakryt trapdoor pered drakoj.

Sadik. Run 1e;open door;2e;open door n;nd. Naselen raznoj melkotoj. Satyr popit carved ivory ring, wood nymphs popjat red rose.

I nakonets krysha. Otmetim, chto tut mozhno tozhe osnovatelno upast i ubitsja. Popadat suda nado bez fly, tak kak pridetsja ispolzovat climb skill. Run 3s2e;open window;ses;climb up do upora; cast ‘fly’; wnwwnd. Iz etogo pomeshenija mozhno popast (open boards;1d) k fiend (200k exps, aggro mob) ili 1s k statue (100k exps, can flee), rjadom so statuej zhivet parochka hidden bats (600 exps kazhdaja, repopjatsja po odnoj). Poskolku vy uzhe budete s fly, obratno v dom vam ne slezt i nado budet recallitsja ili zhdat poka upadet fly. Hotja nikakogo smysla hodit na kryshu net voobshe.

V tselom, suda obychno begajut za knizhkami, a eq kotoroe mozhno popnut zdes – musor, tem ne menee kitchen knife, ne smotrja na nizkij poprate, uchityvaja vozmozhnost ego enchantnut ochen neplohoj staber (2d5 +2+2 enchanted s nevysokim restriktom okolo 10 levela Th), a knotted pine staff (3d4 +5mana +10 year) i mithril wristband (wrist 0.2 +1tohit) byli by ochen populjarnymi newbie itemami, esli by ne anomalno nizkie dlja newbie eq poprates, tipa 1 shtuka v 3-4 dnja trudov. Po etomu povodu ja dumaju sdelat predstavlenie Blasteru, mozhet oni soglasjatsja eto malost popravit. A net, tak net.

The End.